follow me
HostFission
Community Project

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - CewHit76

Pages: 1 [2]
16
NationsRP / Auto Restarts??
« on: July 17, 2014, 04:27:05 pm »
Are auto restarts enabled? I remember discussing with you guys 4 hours restarts, but I'm not sure if that is actually happening.

17
Rust / Rust Dev Blog Link
« on: May 05, 2014, 08:44:45 am »
Here's the latest information regarding the development of Rust and its upcoming features:

http://playrust.com/

18
Rust / Anyone Interested?
« on: March 23, 2014, 07:18:37 pm »
Been playin' on an Aussie server - averages about 15-20 guys. Fairly laidback - a few bandits. Just been checking out the game and the latest additions. Heck of a lot more playable than Standalone atm.

19
Announcements / LRRP Servers
« on: March 03, 2014, 07:39:05 pm »
TeamSpeak3 Server

Title:       LRRP TeamSpeak3 Server
IP:          ts3.lrrponline.com

Title:       [US][Isle of Albion] RP - NO KOS - New Community - Exp. GMs
IP:          69.12.88.242:11547

20
General Discussion / What is LRRP?
« on: March 03, 2014, 07:29:53 pm »
A Long-Range Reconnaissance Patrol, or "LRRP" (pronounced "Lurp"), is a small, heavily armed long-range reconnaissance team that patrols deep in enemy-held territory.

Historically, the first LRRP team was formed in December of 1965 (part of the 1st Brigade, 101st Airborne Division), and by April of 1966, the 1st Infantry Division, 25th Infantry Division and 173rd Airborne Brigade formed LRRP units as well. On July 8, 1966, General William Westmoreland authorized the formation of a (LRRP) unit in each infantry brigade or division in Vietnam. By 1967 formal LRRP companies were organized, most having three platoons, each with five six-man teams equipped with VHF/FM AN/PRC-25 radios. LRRP training was notoriously rigorous and team leaders were often graduates of the U.S. Army's 5th Special Forces Recondo School in Nha Trang, Vietnam.

For anyone who is interested:   http://www.youtube.com/watch?v=ghraumiVO2w

As far as our online gaming platoon goes, gnif, Blaster and myself (CewHit76) founded the team over a year ago. We met when we were playing Battlefield 3 and have been playing together in FPS multiplayers since. We have a small platoon of 10 guys, but those who are apart of the team are committed to making the squad the best we can. We enjoy playing ARMAII and all its spin-offs! Our current favorites are DayZ Origins and A.C.E. We have no real command structure like some tactical realism clans have. Basically, the way it works, is that whoever has more experience in a given area, we defer to him. We can operate individually or in small teams, and each of us brings something unique and beneficial to the squad's gameplay.

We look forward to playing with you, and remember, "Stay a LRRP, stay alive!"


21
ArmA II / Enabling Side Chat
« on: February 28, 2014, 01:42:57 pm »
We also need to re-enable side chat on the ACE server. If we need to communicate using 'Direct Channel,' maybe we can use one of those in-base note boards for some of the TS information and the necessity to switch to the 'direct channel' when using the radios. We talked about removing the one board that had the remnants of the Phantactical's radio info - maybe we can just change the information to what we need?

Pages: 1 [2]